SAGA Factions

The different factions available for SAGA.

The SAGA: Age of Vikings supplement has 12 different factions, some of which have subfactions (same battle board but different options for equipping units).   The Crescent and The Cross is a standalone book with the rules and 6 factions.  It is possible to play a game with a Age of Vikings warband against a Crescent and the Cross warband, but it will not necessarily be balanced.

SAGA: Age of Vikings

The factions available in Saga: Age of Vikings are listed below. 

 Faction

 Play Style

 Anglo-Saxon

 Large units

 Welsh

 Skirmish / Hit & Run

 Normans

 Shooting + Cavalry

 Vikings

 Aggressive / Melee

 Anglo-Danish

 Defensive / Apply fatigue to the enemy

 The Last Romans

 Lots of shooters with a few melee units
 Norse-Gaels  Aggressive
 Irish  Skirmish / Shooting

 Pagan Rus

 Defensive / Control

 Scots

 Defensive
 Carolingians  Reactive (abilities in opponents turn)

 Jomsvikings

 Defensive / Aggressive (wrath)

The main difference in play styles of the different factions is a result of the battle boards unique to each faction.  However, the different factions do also have access to different weapons or mounted options. 

Different weapons or equipment can change the units armour rating from the default for that troop type.  Armour is listed below as X/Y, where X is the armour in melee and Y the armour vs shooting.  Unless listed otherwise in the table below it is assumed that the models will be infantry armed with sword, axe or spear..

 Faction

 Elite (Armour 5/5)

 Warriors (Armour 4/4)

 Levy (Armour 3/3)

 Anglo-Saxon

 Optionally Mounted (Arm 5/4)

 

 Spears (Arm 4/4) or bows (Arm 3/3)

 Welsh

 Javelins (Arm 4/5)
 Optionally Mounted with Javelins

 (Arm 4/4)

 Javelins (Arm 3/4)

 Optionally Mounted with javelins
 (Arm 3/3)

 Bows (Arm 3/3) or javelins (Arm 3/4)

 Welsh
 (Stratchclyde)
 Mounted; Javelins (Arm 4/4)  Mounted; Javelins (Arm 3/3)  Javelins (Arm 3/4)

 Normans

 Optionally Mounted (Arm 5/4)

 Optionally Mounted with javelins
 (Arm 3/3)
 Optional unit of Crossbows (Arm 3/3)

 Bows (Arm 3/3) (or javelins)

 Normans
 (Bretons)
 Mounted; Javelins (Arm 4/4)  Optionally Mounted with javelins
 (Arm 3/3)
 Javelins (Arm 3/4) (or bows)

 Vikings

 Optional unit of 4 berserkers (Arm 3/3)

 

 Bows (Arm 3/3) or javelins (Arm 3/4)

 Anglo-Danish

 Optionally heavy weapons (Arm 4/5)

 

 Bows (Arm 3/3) or slings (Arm 3/3)

 The Last Romans

 Mounted (Arm 5/4)

 Mounted with comp bow (Arm 4/4)

 Optional unit of Varangians (Arm 4/5)

 Optionally bows (Arm 3/3)

 Staff slings (Arm 3/3) or
 Javelins (Arm 3/4)

 Norse-Gaels  Optionally heavy weapons (Arm 4/5)  Heavy weapons (Arm 3/4) or
 Javelins (Arm 3/4)
 Javelins (Arm 3/4)
 Irish  Mounted (Arm 5/4) or javelins
 (Arm 4/5) or heavy weapons (Arm 4/5)
 Optional Curaidh
 Javelins (Arm 3/4)
 Optional unit of Wolfhounds (Arm 4/3)
 Slings (Arm 3/3) or javelins (Arm 3/4)

 Pagan Rus

   

 Javelins (Arm 3/4)

 Scots

 Optionally Mounted (Arm 5/4)

 

 Bows (Arm 3/3) or javelins (Arm 3/4)

 Carolingians  Optionally Mounted (Arm 5/4)  Optionally Mounted (Arm 4/3)
 Optionally Bows (Arm 3/3)
 Javelins (Arm 3/4)
 Carolingians
 (Merovimgians)
 Optionally Mounted
 Javelins if mounted 9Arm 4/4)
 Optionally Mounted (Arm 4/3)
 Optionally Bows (Arm 3/3)
 Optional unit with Javelins (Arm 3/4)
 Javelins (Arm 3/4)
 Carolingians
 (Capetians)
 Mounted  Optionally Bows (Arm 3/3)
 Optional unit of Crossbows (Arm 3/3)
 Javelins (Arm 3/4)

 Jomsvikings

 Optionally heavy weapons (Arm 4/5)

 Optionally heavy weapons (Arm 3/4)

 Not available

Viking Berserkers have 4 attack dice per model rather than 2 attack dice per model of normal Elites.  However their armour value goes down from 5 to 3.
Anglo-Saxon levy with shields and spears have armour 4 and one attack per two models.
Irish Curaidh are heroes and fight as single model units.  They do not generate Saga dice.  Wolfhounds have a charge distance of L and are unaffected by uneven terrain.
Carolingian Merovingian Saxon warriors have Armour 3 but each Saxon generates one additional attack dice per model when the unit is engaged in melee (but not when themselves engaged in melee).

Steppe Tribes use the Hun Battle Board from "Saga - Aetius & Arthur"
 

 

SAGA Dice

Nominally two types of dice are used in SAGA.  Normal D6 are used for resolving combat.  Specially marked SAGA dice are rolled and allocated to the factions battle board during  the player's Orders phase. 

These SAGA dice have symbols that can be considered as Common (1-3), Uncommon (4-5) and Rare (6).  If you don't own the SAGA dice you could use normal D6, but the battle boards are labelled with the symbols from the SAGA dice.

There are 6 different sets of SAGA dice used for SAGA: Age of Vikings and are used by the following factions.

 Factions

 Common (1-3)

Uncommon (4-5)

Rare (6)

 Anglo-Danes / Anglo-Saxon
 Norman / Carolingians
 Scots / Irish
 Viking / Jomsviking / Norse-Gael / Pagan Rus
 Welsh
 The Last Romans

There are 2 different sets of SAGA dice for The Crescent and The Cross.

 Factions

 Common (1-3)

Uncommon (4-5)

Rare (6)

 Crusaders / Milites Christi / Spanish
 Saracans / Mutatawwi'a / Moors

 

The previous version of this page, for SAGA v1, can be found here.